Tag Archives: well played

I’m in print!

My essay, “Time Tech and Tales”, will be in the next issue of Well Played, the peer-reviewed journal on video games, value and meaning, edited by the amazing Drew Davidson. It will available for sale in a couple of weeks, but like all ETC Press publications, it will also be available for free from the ETC Press website.

“Time Tech and Tales” is about the history of narration in video games and its potential future, centering on the example of Monkey Island 2: LeChuck’s Revenge and Phoenix Wright: Ace Attorney and the evolution between those two games. It also briefly covers the recent emergence of “niche games.”